![]() Still a bunch of work to do on that front though. I've already made a pass through the game evening out the difficulty curve, and fixing some of the unfair artificial difficulty bits. It’s been quite a while so here’s an update post on the progress of the upcoming version 2.1 update for A Koopa’s Revenge 2. Almost all the tilesets and backgrounds will be updated. I'm also in the midst of updating the rest of the game. SPOILERS SPOILERS SPOILERS A Koopas Revenge Version 2.0 Change Log Performance: Removed filters from fireballs and firebars. Im keeping it here so beta testers can tell me if I missed anything. The Boss Rush can be found in the crashed airship level, and you'll need a save game that has beaten the secret final boss to access it. It's still is an incomplete state, but it's playable, and shouldn't have any major glitches (the Boss Rush that is, the rest of the update is only halfish done). ![]() It's been a long time coming, but I finally have the Boss Rush beta for A Koopa's Revenge 2 up and running: A Koopas Revenge 2 A dangerous quest awaits you as Koopa’s friends have been kidnapped in A Koopa’s Revenge 2 game. ![]()
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